Enemies Eveywhere
A Gambler's Delight » Devlog
The three planned enemy types are now within the project and will track the player, trying to take them out.
The skeleton and siren are ranged enemies, although the skeleton arrow does not travel as it should. The ghost enemy is melee and will approach the player upfront before attacking.
Get A Gambler's Delight
A Gambler's Delight
Fight through the dungeon - become rich, or lose it all.
Status | In development |
Author | Doctor Jaffa |
Genre | Action |
Tags | 2D, Dungeon Crawler, Fast-Paced, Procedural Generation, Unity |
More posts
- Bad Guys Are BackJun 19, 2023
- Bad Guys Are BackJun 19, 2023
- Beginning... AgainJun 19, 2023
- New Day, New LookJun 19, 2023
- Procedurally AdvancedMay 23, 2023
- Procedural Rooms EverywhereMay 23, 2023
- Taking on the Bad GuysMay 10, 2023
- First StepsMay 10, 2023
- Humble BeginningsApr 25, 2023
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